Get in the Hog if you want to live!

 
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Black Knight
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First person warthog!

Thu Feb 23, 2012 4:09 am

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Re: First person warthog!

Thu Feb 23, 2012 8:33 am

Dude!! that is freaking awesome! 2 question. HOW did they do it!?!? and why is it not a normal option?
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Re: First person warthog!

Thu Feb 23, 2012 8:37 am

dude.... that's the hardcore way to play. i really wished they'd give that option like bf3 does
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Re: First person warthog!

Thu Feb 23, 2012 9:34 am

That's awesome,would be a great gimmik if they would build it in in the campaign for halo 4.
 
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Yozi
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Re: First person warthog!

Thu Feb 23, 2012 9:51 am

Perfect for a Race gametype if nothing else.
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Re: First person warthog!

Thu Feb 23, 2012 10:15 am

Reach Beta intro had a first person hog, I wonder why they did away with the idea.
 
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Re: First person warthog!

Thu Feb 23, 2012 10:19 am

Yozi wrote:
Perfect for a Race gametype if nothing else.

That would be incredible!

Mantis wrote:
Reach Beta intro had a first person hog, I wonder why they did away with the idea.

Probably the same reason we lost the green Spartans and purple Elites: not enough space to code for that.
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Re: First person warthog!

Thu Feb 23, 2012 11:58 am

I would use first person view! But if they did first person, they should do it for all vehicles. And scorpions and covenant vehicles would be weird.
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Re: First person warthog!

Thu Feb 23, 2012 3:30 pm

Sarge wrote:
Probably the same reason we lost the green Spartans and purple Elites: not enough space to code for that.



We lost the green and purple elites due to team scoring issues, I can't imagine this using much a lot of resources. If they focused on providing us with things like this instead of armour....
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Re: First person warthog!

Thu Feb 23, 2012 7:37 pm

I can already imagine looking back at my gunner shooting that LAAG. Nice.

Actually a day or two ago I posted in a thread about first person driving on Waypoint and thought of allowing the player to use the dashboard instruments while in first person mode so the first person POV has some combat usefulness.

Nothing OP like turbo boost or overshields, just things to help out awareness.

Either that or add some vehicle related displays to your HUD if the camera view becomes too awkward.

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