I wrote a thread in Halo Reach called Awareness 101: On-Screen Arrows in an attempt to encourage players to use the teammate indicators to help with their teamshooting. While I've been playing Halo 4, I've had a weird feeling that my awareness is off and the awareness of everyone else is off. I think the loss of these arrows is at the heart of it. In Halo 4, you either need to respond immediately to a callout about something happening, or you need to hear or see something happening to react to it. This alarms me.
So here's the indicators we don't have for teammates beyond the arrows that used to appear on the side of the screen:
- No flashing waypoint when a teammate is firing
- No flashing waypoint when a teammate is taking damage
Here's the one thing we do get:
- Teammate's waypoint flashes constantly when their shields are down.
EDIT: Mice reminded me that we don't really get Red-X waypoints for dead teammates anymore either. Instead, we only get a yellow X on our radar letting us know that someone died near us.
I think if we're going to utilize teamshot in Halo 4, we're going to need to be much more conscious of our teammates. We're going to have to pay attention to each other, watch each other, and communicate more efficiently.
To compare, it feels like we're playing MLG in a lot of ways. Even if we know where everyone is, some of the basic awareness tools we've unconsciously relied on for years are now gone.
EDIT: Luv Gunn made a video about this: