Last Updated: 6th February 2012
Status: Spawns, killzones, the weapon set and geometry within the outside ring need to be thoroughly tested especially concerning top mid which may have too much or too little cover. This will be the first test of the map so there's A LOT which could go badly wrong D:
Budget Remaining: Around $1500
Overall framerate performance: No idea but the map is quite small a lot of objects have the potential to be viewed at one time which could cause some issues.
Supported Gametypes: Team Slayer, CTF and Assault.
Description: A small arena styled symmetrical BTB map loosely inspired by Rats Nest.
Download Link:
Carbon
Video Flythrough:
Screenshots:
Overview of base
Inside base
Fuel Rod
Sniper
OS and Invis
Power weapons / Vehicles:
- Fuel Rod - No spare clips - 120 Seconds
- Sniper - 1 spare clip - 120 Seconds
- Invis - 120 seconds
- OS - 180 seconds
- Warthog - 90 seconds
That's pretty much everything, if anyone gets the chance to playtest this leave your feedback thanks.
If framerate / discoflashing is an issue I'll switch out the covenant barriers for some different objects which are less resource hogging.
I have traditional BTB vehicular maps in the works :p