MAP: Sacrifice (Forge World, North Island and Bay)
Version 3
Description: From the mountain top of the Island, Spartans descend upon the Island's North Shore where the Elites have setup base amongst some ancient forerunner ruins.
Mission: Take down the electronic barrier, progress toward and blow open the forward ante-chamber, and extract the Core.
Quick fly through of the map (version 2)
Raw XBOX Film of first test play (version 2). You can download this to your XBOX and view the game play from any angle.
Screen shots
A lot of features of the map and intended game play were inspired by Spire, such as the rocks in Tier 1 having many narrow passages.
The forerunner structure is inspired by a combination of Aiea and Ritual.
Weapons and vehicles, Spire inspired
Defenders
Tier 1: Needle Rifles (2), Plasma Turrets (2)
Tier 2: Plasma Launcher, Focus Rifle, Ghost
Tier 3: Hammer, Fuel Rod, Banshee
Invaders
Tier 2: Rocket Launcher, Sniper, Chain Hog
Tier 3: Falcon
Budget Remaining: Apx $2700
UPDATE Version 3
1. Created two small ramps at front center of platform for hog.
2. Added a few large rocks to edge out to help cushion drop for Alpha Invaders.
3. Moved Invader middle T1 Respawn away from edge of Safe Boundary.
4. Added crates inside pyramid as support aesthetics for weapon spawns.
5. Added loadout cameras (duh...)
6. Removed extra T1 Invader spawn.
7. Fixed label on wall between Antechamber and Elite spawn area.
Quad Split Screen Testing
No frame rate issues observed by any of the following tests.
1. All four looking at water fall through animated electronic barrier.
2. Banshee flying in front of other three, creating explosion, in front of water fall and man cannon.
3. Banshee flying around stationary hovering Falcon, with fourth looking at both and water fall.
Some frame rate issues observed when test 1 was performed and the positions of the players were changed so that more blocks were in their field of view. Same with test 3, but only in specific locations.
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