With a desire to practice more hog v hog with my gunner against other warthog crews I came up with Hogoff. The idea was simple. I wanted a map that was known for its warthogging so I used Standoff. I deleted the laser, the rockets, and the shotgun. I put an extra warthog at the back of the base in the trench to the back door. And I also made it so that bubble shields had a 2 minimum so they would almost always be there. I took out all the respawns on the inside for a reason. but put 2 starting spawns inside the base where you would expect to spawn. I then added a gauss hog but we will get to that later.
For game play I had to set it to 3 kills per round. (1 was not enough and 2 was not an option) I figured that once you destroyed the other teams hog (2 kills) you could then quickly spawn kill the 3rd. (hence the reason behind no in-base repawns). Thus ending the round and starting a new round with fresh hogs at both bases and fresh starts. With all things fair in war nothing is a garuntee. Just becouse you kill the hog, maybe they were able to get away from a swan kill. Maybe they stuck your hog or picked up a brute shot and did their worste. All things being equal I put a 2 minute time limit on the rounds (the last thing you want are some trash talkers to go rogue from the reservation and start camping in a base and getting an occasional lucky strike) So here is where the gauss hog comes into play. When the voice announces that there is 30 seconds left a gauss hog appears inside each base next to the birthing canal door. If you find yourself in a position where you are trapped in the base or wish to get an edge up on the other hog, be ready to have that door open so you can make a speedy exit and a swift finish to the round. Now I know there may be some hesitations out there about having gauss hogs in a hogoff, but let me assure you it does'nt happen often. No team is going to camp inside the base for 90 seconds waiting for a warthog advantage and if they do you can be ready to do the same.
Here's the map EDITED 12/5
http://www.bungie.net/Online/Halo3UserC ... =102200975
and here's the varient (I thought it best to have the varient's name describe the game so that you don't have to do much explaining to the trash talkers you just picked up from the last game. This way you don't have to wait to have them eating led)
http://www.bungie.net/Online/Halo3UserC ... =101988507
Let me know what you think and if you see me online I'd love to go around or 10. We can always use the practice. (Pumbaa loves to get his munchies... Pumbaa get angry when he has'nt been fed... We don't like Pumbaa angry)
Gauss Cave