I'll be updating this thread with pics/videos when I can.
The map is a redesign of Trident from the ground up which was partially forced upon me due to the limitations of Forge. The Dam side of the map which used to feature mancannons has been stripped away in favor for a much simpler design which also acts as an emergency spawn if one team is unfortunate enough to be spawned killed.
I've forged it on Impact using the prebuilt structure to serve as a line of sight blocker from base to base which was a common complaint with the version in Reach.
Some other notes:
- Now features a banshee with substantial aerial cover.
- All weapon drops are predetermined so none of that random crap.
- Weapons are as follows,
--- Sniper x2
--- Saw x2
--- Scattershot x2
--- Laser x1
--- Railgun x1
--- Overshield x1
The map hasn't been tested at all yet so expect some bugs in the form of framerate or possible lighting glitches.
You can find the map in my fileshare if you want to take a look or by searching for the tags "HWM", "BPBK", "BPNEPTUNE".
Thanks