More Good - The best thing about the vehicles is the different classes of vehicles. There are big delivery trucks, tractors, Lamborghini-like sport-scars, buggies, hummers, jeeps, older cars (think Cadillacs and Buicks), SUVs, old minivans new and old trucks, and many more that I didn't get to experience (I saw a trailer where a player was driving...
well... see for yourself. The cars are easy to recognize, as there is almost no color variation, so it's easy to find the car you prefer driving the opposite way. You can hijack any civilian's car, and take any car that is just sitting there. The map gives you a colored icon, corresponding to what faction is occupying it, if any, and what class of vehicle it is, in some cases.
There are even a few different helicopters (full-sized rescue-type copters, two-seater Little Birds with and without guns, and the enemies have Apache helicopters that are extremely weak.
In addition, you have controls over the lights ON the vehicle. This includes any external lamps on a car (usually on SUVs and trucks), headlights, and taillights.
Car damage is pretty cool on the exterior. For instance, you can damage each individual light, and it'll stop working. You can shoot tires out of moving vehicles. You can shoot through windows, but not doors... that type of thing. There's bad things with this, but we'll address that later.
Aaaaaaaaaand here's where we lost traction. Literally.
Need for SPEEEEEEED - Of any game I've played, I don't think I've played a game with vehicles this fast. In Forza, I have a C-class car that gets to 230 mph on a clear day, and I have cars that are 5 classes above that. In this game, ANY car is a speed-demon. You can get in a old minivan (think
this), and take off like a rocket. So much speed, that it becomes hard going around some corners. You can literally take the same car and climb a mountain, because you have too much speed. Believe me. I did it. But it gets REALLY annoying when a big military truck can blow past any group of enemies before they have a chance to turn. There is so much speed in the tires, that sometimes it's unavoidable to overcorrect on a straight path. The steering consists of straight, and 90-degrees, which doesn't help with trying to drive down a straight road.
AirHeads - The helicopters have terrible controls, and they're the only air vehicles I could fly in the game. The only plane in the beta area is during a side-mission, and my friend flew that one. The helicopters COULD be great, if they were like they are in Battlefield. The throttle up/down is the Right-trigger/Left-trigger, and the pitch/yaw is controlled by the left stick. The right-stick is purely devoted to the camera, which makes strafing and aiming these vehicles impossible. Plus, the game will try to auto-balance you out, and over-corrects when you come out of a steep pitch, making you wiggle. There are miniguns attached to the wings of some of the small helicopters,
Damage - Damage on vehicles in this game is almost a joke, as far as where the damage can be dealt on the vehicle. Solely shooting a vehicle's windshield can destroy it. You don't have to touch the engine, tires, or anything else. Just the engine.